Remember how I said I was going to have a demo ready? Yeah? Well, I do ... I was just waiting on a couple of beta reports that never eventuated (I guess because holidays?), so I think I'll aim to have a release by the end of the week. Isn't that exciting? Kinda worried that I'll release it and then the beta reports will finally come in and they'll be like, "GAM BREAKING ERROR in this scene". But, hey, I guess that's part of the adventure.
My goal for 2018 was to
finally learn Ruby, which is the coding language used for RPG Maker VX Ace. See, I've always been terrible at maths, and any time I see things that look vaguely 'maths'-like, my brain immediately switches off, and that has been a barrier for me with things like coding and scripting, because they reminded me so much of algebra (which I hated). I'd been reading through the base scripts for Ace for a while and trying to understand things, and I could do some simple stuff (for example, 'if' branches) and I
kinda got the gist of how things should work, but couldn't really understand
why they worked that way.
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Look, wordy bits! And I understand them! |